Ability to have the mace erupt in flames, causing bright light and dealing additional fire damage. This nonmagical mace has a head made of a ball of heavy, everburning magma.
These magic items can be anything, but today we are going to cover the Mace of the Black Crown, because an evil, sentient, head-bashing mace is just always fun. Flails are usually spiked metal balls, attached to a wooden club with a chain.
If a construct has 25 hit points or fewer after taking this damage, it is destroyed. Sort, filter, and read the full descriptions for every magic item in 5th Edition D&D. Shout outs: Stacey, John Patrick Callahan Jr, Gordon Alexander Fallon, and Max Puplett. Follow us on social media to keep your party up-to-date on new articles, and get a +1 to RPGs. Cheers.
Perhaps something you can use to reward a level 3 character, and it stays with them through level 10? While that gives your campaign a truly epic feel, I would like to see a few items for lower level campaigns.
Their contribution stands as a beacon of hope for all adventurers!
Giants tend to excel at those.
One of the design decisions that I really love, is that these states are not determined by a fixed number of experience points, rather, they are left in the hands of the DM. Save my name, email, and website in this browser for the next time I comment.
Items such as this will most likely be with a character over the course of an entire campaign, therefore, you will want to make the final Exalted State unlocked after some capstone moment or pivotal character arch.
The bonus increases to +3 when you use the mace to attack a construct.
Also, you can read more articles on Magic Items here! Now, some of these items are sentient and come with personality quirks that can be used by the DM as well.
Quickly accessible list of magic items.
Growing in power along side the wielder, these items grant exciting bonuses to a character, however, require more than a simple attunement. I can already think of a number of ways to use the Mace of the Black Crown in my games, but also, the whole Vestiges of Divergence system has a ton of value for DMs. The D&D adventure Descent into Avernus (which we reviewed here) has a fantastic section on making deals with Devils.
Let us know what you think down in the comments!
Instead of an Bearded Devil, you can now summon a Barbed Devil. Weapon (mace), rare (requires attunement) When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage.
Magic Circle Source: D&D 5th Edition ↓ Attributes Magic Circle Edit Page Content You create a 10-foot-radius, 20-foot-tall Cylinder of magical energy centered on a point on the ground that you can see within range. on Google+, Your email address will not be published. Or does the legions of the Nine Hells gain another minion? Name Type Rarity Attune Extra Source …
My biggest tip is to keep the character’s story arch in mind, and weave these items into that story. Their contribution stands as a beacon of hope for all adventurers!
Premium Module Pt3: The Fortress City of Winterwatch. The bonus increases to +3 when you use the mace to attack a … Players have a tendency to flirt with the line between good and evil (some straight make-out with the line, but that’s beside the point), upon taking an action like this, the DM can allow the weapon to reach its Awakened State.
If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. Wildemount does a tremendous job of providing level guidelines, and suggesting character development moments in which these new states can be a reward.
It’s sucks the save is Strength. As these items were gifted by the Gods long ago, some of these items have been passed down over the ages, but many have simply been lost. Dungeons & Dragons: Unearthed Arcana – Magic Tattoos, Upcoming Warhammer RPG Releases from Cubicle 7. So, to see how these philosophies are applied, lets take a look at an example weapon from the Vestiges of Divergence. Mace and flail name generator This name generator will give you 10 names that fit flail weapons, which are occasionally called maces in many games and stories. Your email address will not be published. I am eager to see how the community takes to these potent items. It’s always fun as a DM to have an ever present means of communicating with the players. A +1 magic item that doesn’t require attunement. Are you excited to include them? These potent items were birthed from both the Divine and Betrayer Gods, and bestowed to their most faithful followers during a war known as the Calamity.
I know I’m itching to design some surprises for my players!
While holding the mace, you can use a bonus action to speak its Infernal command word, causing flames to erupt from the head.
My name is Patrick Delaney, rogue by class, and gamer by trade. Beginning in a Dormant State, the item grants a number of bonuses to the wielder.
You gain a +1 bonus to attack and damage rolls made with this magic weapon. This creature will push the wielder toward lawful evil acts through telepathic communication, as well as, haunting their dreams. Do you think they will complicate your campaign?
Or conquer a great phobia to save the group?
Though, the character may or may not understand the items true power in the beginning.
Weapon (mace), rare You gain a +1 bonus to attack and damage rolls made with this magic weapon.
[Rare] Mace of Smiting – Not bad, but its no +3 magic weapon…unless you’re in a campaign with a lot of constructs. Premium Module Pt3: The Fortress City of Winterwatch.
Instead of an Imp, you can now summon a Bearded Devil.
Magic Items: Mace of the Black Crown Patrick Delaney March 27, 2020 no Comments With the recent release of Dungeons & Dragons: Explorer’s Guide to Wildemount ( check out our review here ), we decided to highlight a magic item that utilizes the rule system: Vestiges of Divergence .
This can create an interesting interplay for the DM and player. on Facebook Player can speak, read, and write Infernal. Back to Main Page → 5e Homebrew → Equipment → Magic Weapons Required fields are marked *. The devil reveals themselves as a friend to aid the character.
It deals fire damage instead of bludgeoning damage. On a successful save, the creature becomes frightened of you until the end of your next turn. Or DMs can lower the power level of the items in the Wildemount book in order to fit their needs. That being said I hope the team at D&D expand upon this system, because I really enjoy it.
With the recent release of Dungeons & Dragons: Explorer’s Guide to Wildemount (check out our review here), we decided to highlight a magic item that utilizes the rule system: Vestiges of Divergence.
When you roll a 20 on an attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or 4d6 bludgeoning damage if it’s a construct. While statistically powerful, I commend the creators for keeping character stories and role-play at the center of these designs.
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It deals fire damage instead of bludgeoning damage. Of course the character may not realize the mace’s true nature, and the DM can slowly reveal this over the course of early levels through dreams, until attuned enough for the Devil to speak directly to the wielder. Player gains resistance to poison while holding the weapon. Saraswati Blog WordPress Theme, Copyright 2017.
If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. Bonus attack and damage is increased to +3, and deals additional fire damage when set aflame. Along with the player, this magical item will grow in power to an Awakened State, and finally an Exalted State. You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage.
Opening up more of it’s power and becoming a source of counsel. These are just examples of character development that may cause these items to bestow more of their power. Obviously, these are powerful items that will unlock over time, and would most likely take players into the late teens as far as levels go. Containing a greedy devil with a desire is to recruit souls for Asmodeus. Weapon (mace), rare (requires attunement). So, will the character’s purity and resolve win out? Bonus attack and damage is increased to +2, and deals additional fire damage when set aflame. Player gains resistance to fire while holding the weapon. Shout outs: Stacey, John Patrick Callahan Jr, Gordon Alexander Fallon, and Max Puplett. For a weapon that contains a Devil within, I think a fun climax concludes with either the player exerting complete control over the being, or the Devil somehow secures the characters soul for Asmodeus.
Did the character finally defeat a bitter rival? Perhaps the party does something brutal to overcome a foe.
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